AI Insights · Timothy · July 2021
Top 5 Insects Games Performance in Denmark, Q2 2021
Discover the performance trends of the top 5 insect games on a unified platform in Denmark during Q2 2021. Data insights provided by Sensor Tower.
In the second quarter of 2021, the top 5 insect-themed games on a unified platform in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics:
Idle Ants - Simulator Game from MADBOX experienced fluctuating weekly revenue, peaking at around $150 in early May before seeing a notable dip to $44 in early June, and ending the quarter at $106. Weekly downloads for the game ranged between 464 and 888, with a high in late March and a low in late May. The game’s weekly active users saw a declining trend from 3.5K at the end of March to approximately 2.2K by the end of June.
The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology Co., Ltd. saw its weekly revenue climb significantly, starting from $58 in mid-April and reaching about $1.7K by the end of June. Downloads for this game, however, were less consistent, peaking at 528 in late April and dipping to as low as 43 mid-June. Active users saw a steady increase from 125 in mid-April to 362 by the end of June.
Bee Factory! from Green Panda Games showed a gradual decline in weekly revenue, starting at $88 in late March and ending at $48 by the end of June. Downloads ranged from 113 to 274, with a notable peak in the last week of June. The game’s active users saw a general upward trend, starting at 1K in late March and reaching 1.2K by the end of June.
Murder Hornet! by Lion Studios had zero revenue throughout the quarter. Weekly downloads for the game showed minor fluctuations, ranging from 66 to 317, with a peak at the end of March. The active user base also saw a declining trend, starting at 460 in late March and dropping to 250 by the end of June.
Kill It With Fire from tinyBuild LLC had a sporadic revenue pattern, peaking at $55 in mid-May and seeing several weeks with no revenue. Downloads were inconsistent, with a high of 412 in late March and a low of 13 in mid-June. Active users started at 609 in late March and decreased to 315 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower’s platform.